2D Shooter
This is my implementation for the modified 2D Shooter game, a project for the course Game Design and Development by Michigan State University
Modifications:
1) Design enemy types with new sprites and / or behaviors
2) Implement accelerate ability (for player) along with corresponding UI element indicator
3) Design level with completely new map layout, environmental objects, and enemies
Credits: "2D Shooter Modification Example" video
Created by Thinh Do
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Windows.zip 29 MB
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