2D Platformer
This is my implementation for the modified 2D Platformer game project for the course Game Design and Development by Michigan State University.
--- Major Modifications:
1) Design two (2) new enemies with slightly altered appearances but completely new mechanics/behaviors.
2) Add new environmental mechanic: auto-expanding acid pool.
3) Design two (2) new levels with various challenges (i.e. puzzles and/or enemies).
--- Minor Modifications:
1) New mechanic: trigger utility to initiate events (e.g. when go into a designated zone).
2) New mechanic: change camera's view's size.
---
Credits: "2D Platformer Modification Example" video
Created by Thinh Do
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Windows.zip 28 MB
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